These are the mythical dwarves of The Ancient Mountain Isle. Mountain Isle is one of the last strongholds of the mighty god of stone Mother Bedrock, incarnation of the mightiest of the four elements.
written by Dybendal Rockheart
They are a rare race, and most of them dwell in and arround an enormous hall, shaped in the original forms of the stone deep within the Mountain Isle. They were the first creation of The Mother Bedrock. They are few and desperate dwarves who long for the ancient times when the element of Stone ruled the others.
They are an isolated decent of dwarves, who only posses the gift of the written word, not speech. They are the most gifted craftsmen in the whole world.
Those born deaf are highly regarded and become priests. Those not born deaf can become priests. Hearing priests have their eardrums ceremonially destroyed, with a sacret pickaxe.
They are rarely seen by the men and elfs of Taur Beleg. Only few leave the ancient halls deep beneath The Mountain Isle, to seek out other paths of being.
Profession:
Most are crafters, some are traders. Priests are often Crafters based in channeling to pacts of The Mother Bedrock.
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INFORMATION IN BRIEF
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Build: |
They look alot like a rock. Their heavy robes woven in stone makes them appear as if they were a rock standing on the ground. |
Height: |
They are very small in height because they have no neck and no knees. In fact smaller than the Southern Mountain Dwarves. |
Eyes: |
They are smooth like jewels and often shine like precious metals. |
Hair: |
Their large broad beards and long hair, is black obsidian. When they age, the color fades into the rocky grey colour of their skin. |
Lifespan: |
They grow older than other dwarves. Some writings say they are immortal. |
Starting Languages: |
Dwarven Language (S0 / W7)
Signaling (3) |
Fears & Hates: |
Most of all they fear sound. They fear sound more than both Trolls and the green leaves of the trees. They tend to ignore anything perishable. |
Religion: |
They are the chosen people of The Mother Bedrock. |
Weapons: |
Pickaxes, Warmattocks and runecraft. |
Abilities & Disabilities: |
All crafting skills is developed as everyman. Spoken language is restricted. They natural Armour Type is 3 because of their rocky skin. |
Stats: |
Co: +15
Ag: -10
Me: +10
SD: +15
St: +10
Qu: -15
Em: -10
Pr: -10
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Hit Dice: |
D10 |
Background Options: |
4 |
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